I build AI products, full-stack systems, and practical tools that turn complex ideas into useful software.
Hey, I'm Daniel. I'm a software engineer focused on AI, automation, and full-stack products. I like building systems that are useful in the real world: chatbots, recommendation engines, cloud apps, data pipelines, client websites, and the occasional game when the creative itch wins.
Open the repos, model releases, and project details
Designed and implemented a 2D shooter game in C++, featuring real-time enemy AI, dynamic difficulty scaling, and engaging gameplay mechanics.
Engineered an AI-driven chatbot leveraging NLP to enhance customer support automation, handling real-time inquiries and product recommendations.
Developed a full-stack banking web application with a robust CI/CD pipeline and deployed on Azure Cloud, featuring secure authentication and transaction processing.
An AI-powered study platform that personalizes learning content and provides intelligent recommendations. Features a ChatGPT learning assistant for interactive help.
Research pipeline comparing sparse autoencoder feature steering with LoRA fine-tuning for factual subject-predicate-object triplet extraction.
Readable sparse autoencoder tooling for OLMo-3-7B-Think, built as a plain PyTorch single-GPU pipeline for activation collection and SAE training.
Bachelor thesis testing whether brains and language models use overlapping transcript-grounded SAE features during naturalistic story comprehension.
Custom websites developed for clients and businesses
Main page for a travel agency featuring modern design, social media integration, WhatsApp contact, and form submissions for inquiries.
Landing page for a Dominican startup showcasing their mission, services, and value proposition.
Professional website for a medical doctor featuring patient information, services, and appointment booking.